Domain changed to archive.palanq.win . Feb 14-25 still awaits import.
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PLA won

No.58431810 View ViewReplyOriginalReport
I feel like GameFreak made everything possible to sabotage their own game.
I love Mega Evolutions. And I've always wanted to try a Pokemon game set in a single big city.
But what were they thinking? Why did they replace the CLASSIC turn-based battles with this real-time slop?
And, as if that wasn't enough, they turned the MAIN POINT of this game (Mega Evolution) into some retarded TEMPORARY power-boost, instead of a full form change for the entire battle.
I can't help but think that PLA is the superior Legends game. It had a much bigger map (6 big maps, in fact) better art style, better setting, better premise, etc. All of this wouldn't have been the case IF Kazumasa Iwao (the director of USUM and PLA) had directed Z-A. Iwao's first game, USUM, was perfect, and his second game, PLA, was a breath of fresh air.
But they chose a literal who to direct Z-A. Like I said, it feels like they were actively trying to sabotage Z-A and I don't get it.