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How does the size mechanics work in this game anyway?
Is it like LGPE/SWSH/SV with the olde overly complicated/limiting formula involving an 8 bit integer?
Is it like PLA with the same thing plus a fixed size (per species) for alphas?
Is it like GO which has three categories (1.55x/1.75x/2.0x, each species is in one of the three) and a mon's size varies within that?
Is it completely new?