>>58486017It's legit the Chikarita line's BST distribution and movepool makes it so much harder compared to the Bulbasaur line
their BST distribution makes them able to tank some hits but not enough to do anything but set up either shields, safeguards, weather and what have you. which is also not good because Grass is one of the types that is vurable to damn near everything with weaknesses to fire, bug, flying, ice and poison,type moves that have a very wide variety of pokemon that learn moves like x-scissor, u-turn, poison jab, Ice punch, Fire Punch, Aerial Ace
the sp.attk/sp. def, split as well as creating physical/special split between types hurt the grass type even more as now pokemon with a decent enough attack stat can murder the fuck out of most grass types despite not having the STAB on the move, which is why most meganium lines run Reflect or Light Screen, they flat out need it to survive at least 1 turn to set up those screens and maybe a sunny day, toxic, safeguard or attempt Body Slam in hopes of inflicting Paralysis
In short, the chikarita line is built for support plays rather than being a battler on it's own the mega didn't really change that roll just gave them a bit more survivability thanks to it's fairy typing but that can easily work against it because Steel is also a tying that has lots of move distribution out there.
I applaud you for trying to run through with them especially in Johto which is populated heavily by it's many weaknesses but facts are facts, it's the same with the Fenniken line, they built to be as fast as they can be, fire off one attack then die
Blastoise, oddly enough is the worst of the kanto starters be it's dynamax or it's mega a basic water type just is not enough when it's move pool is lacking, it can survive a thunderbolt sometimes but it can't kill on a revenge strike and is too slow just like Meganium so it will only be useful for stalling.