>>58683149>>58684991This mindset makes no sense to me.
I can respect punishing the player for literally cheating impossible overpowered Pokemon into their teams, because doing that directly harms the intended challenge of the battles you face.
But skipping the grind/speeding it up isn't cheating.
We call it the grind because it's not gameplay. It's just not. It's tedium that asks nothing of you but your time.
It exists because of tradition, when the reason it originally existed was to fake a sense of growth and accomplishment.
Overcoming tough challenges in battles and dungeons and puzzles is the good part of the video game, not the time spent holding Turbo A and Unlimit Framerate buttons.
Add a level cap if you're afraid people will overlevel to trivialize challenges if you increase EXP gain so grinding is faster/gone.