>>58928885ggs anon. your team seems like it has some good bones but i can see a couple changes id probably make.
marvel scale milotic just feels objectively inferior to competitive, what with the vgc cat spamming intim everywhere. if you want to keep the bulk just run AV and drop recover since her main role is being a scald bot anyway.
sinistcha is definitely cool, i underestimated it for sure g1. i question how much calm mind does for you over putting it in a more supportive role to get more value out of hospitality, though. both games you tried to set up with it and let the gamestate turn very passive, which favoured me long term since i had the better setup options. synergises nicely with stuff like gale wings too if talon has taken a bit of chip from something
not really sure what the drago was doing. dragon energy when my second TR was ending in game 1 wouldve just won you the game; you knew i couldnt wide guard since araquanid had been locked into liquidation by the encore
there were a couple points in general where i think your handling of information let you down. obviously less of an issue if your tournament is irl and has ots, but just worth keeping in mind that paying attention and making mental notes of stuff pays big dividends. g2, you encored arch into ES, which would have bought you time (i assume thats why you targeted cress that turn?), except you knew from game 1 it was power herb
but yeah overall i like your team, i just think theres a risk it plays somewhat passive and lands you in the kind of game state that favours an opponent. if a cress and archaludon setting up across from you is bad, image a calm mind raging bolt.
sinistcha is a pretty slow mon, mine were just even slower. TR is a good flex option to keep for some matchups
granted, my team is kinda weird and was only ever built for laddering which is why theres some weird stuff in there (fangs giraf) and obviously this was cts, but yeah those are the general notes that come to mind.