>>58964750Difference between speedrunning and wasting my time. Grinding is a tedious waste of my precious time. I have many other things to do than run back and forth in tall grass fighting shitmons to get 5 EXP per shitmon for 20 hours.
>>58964684>catch 50 Pokemon to get a version of EXP Share that's a huge downgrade to what they're used toWhich shows it's not worth doing. Waste of time.
>the Safari Zone as a wholeWas always dogshit, and it's why it got cut from the games after Gen 4.
>using a full team of 6 will keep you underleveled by the E4 unless you go out of your way to grindAnd people whine about Johto's level curve. Kanto's is far worse.
>they can't handle being a lower level than NPCs despite having unlimited access to itemsYeah, because you're going to be a good 5-10 levels below the E4's teams if you just beat e very single trainer in the game before the E4 and don't spend hours upon hours doing tedious grinding with the VS seeker or wild pokemon. It's bad game design. You need to be within 4 levels of another pokemon to reliably beat it. The math has been done.
>don't save before the birds and kill them accidently, they're gone foreverThis is bad game design, as later games fixed this. Sure, you can save beforehand and that's what I did back in the originals, but it's still tedious bullshit.
>get roared by Raikou or Entei, they're gone foreverClassic game Freak, proving they're worse at coding a game than Bethesda and always have been. This is a glitch that should have been caught during development.
>Golbat and Chansey can't evolve until postgameSame with Scyther and Onix who I don't think can evolve at all in FRLG due to the lack of a Metal Coat, and it's retarded that's the case.
>can't get Espeon or Umbreon at allWhich is, again, retarded and because GF are lazy faggots who cut features every gen.