>>59009616Very. Even on the Switch 2 the memory leak issues are still present and it's very easy to encounter frame rate chugging or certain things just outright not spawning (most notably the table when trying to do a picnic) from the simple act of not fully closing the game between gaming sessions.
I've played through SV about three times now, once at launch, once around 2024 and once last year and every time I've encountered a number of glitches, from collision issues (Pokemon clipping into the environment or me falling through it) to things not spawning (like the flowers during the scene where Kofu is admiring them) to cutscenes not playing out correctly (during one scene where the player walks up to Clive, for some reason, my game spawned the character into the scene walking while crouching only for them to walk THROUGH Clive, exit the scene and then spawn back in front of him).
There are no Pokemon games on the Switch that work 100% correctly, but SV have definitely been the most glitchy for me (though I haven't played BDSP and likely never will).