>>59029832No, it absolutely has the stink of mobile game "energy". Here's how much game you can play at once, but you can pay real money for more game. The guts have been taken out of it, the "more game" item is trivial to get en masse, but I still recognize the shell of a monetized enshittification mechanic. PP serves no real function in the game, as the smoking gun.
It hasn't been tuned for it, but I can fucking smell this shit. It's like gacha in a single player, non-monetized game. You can see the spectre of why this is here, even if the game isn't begging you for money.
Between the dailies, the real time waiting, the ghosts of chinese productivity assurance mechanics, something reeks here, and anyone with a single ounce of savvy can smell it.