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No.59065776 View ViewReplyOriginalReport
Could a point-based system, like tabletop WH40, work for a PVP pokemon gametype?
>pokemon are given point values by how good they are, how much stats they have, or some other factor
>every move is given a point value
>every held item is given a point value
>can't go over the agree point value
I was just thinking about it at work today cause I thought it was lame how in every tier of like ubers and OU and whatever, the moves are the same through each tier. But maybe something like this would shake things up.
Like yeah, you could have a super minmax pokemon with the best setup, but it would take like 4 slots on your team. So you'd have to make suboptimal choices if you didn't want to play a 2v6.