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Dropping Ninisanni Scenario 2 this week for sure. Days away. I'm estimating midweek, but you know me and timeframes.
Sorry for the delays, sorry for everything. Making a game is actually kinda tricky. The playtesting that I've been doing has been pretty rough, there were so many bugs!
But now that's over with, everything works properly because everything that could go wrong, did go wrong, and I fixed them all up.
It's really clean right now. I think people will like it. I'm still laughing at the little lines a year and a quarter in.
All I've got left is the speedrunning playtesting phase where I go through super fast and make sure 100% of it is clean and error free, no matter what you do. I put in a lot of silly gameplay thingamajigs in this one, and it's sometimes hard to keep track of. I think you'll understand when you play it.