Quoted By:
you know, while her storytelling and rulekeeping is kinda rough, this session really underlined Mori's GMing strength, ones that are more general when extended to other things
>didn't play favorites, all girls had points where they could be useful or show off their abilities or interact with NPCs
>kept the focus on interaction and SoL elements, aware that the social part is a big reason she set up the whole thing in the first place (thus actually giving extra importance to the scenes like the ice cream stand and the motel tomfoolery)
>played into the sillier ideas like the shotgun contest or the BASS CANNON, but didn't have them overcentralize the session or take away the tension from the endpoint
>related to previous point, her ability to control the mood through choice of images and music is on point
in the end all the girls laughed and had a good time, something that simple good storytelling and bookkeeping don't really bring out