>>8935229That's a point. I already wrote that on a 3D live for Oga from Stars. It looked like a student's project with tracking suits. I have never noticed, that it was unprofessional on that grade for the female holos. I'm giving some excuse points for "it was all live!", but just plumbing some particle effects together and doing some badly timed interactions with some 3d models is not the level of profession I would expect from a professional agency even for smaller talents.
I understand, what wishes to see. Technically Cover could do anything. It's a virtual space and everything is digital. Imagine, how boring the whole scene looks while recording (boring tracksuit with Okayu's and Korone's real faces probably glued with more markers dancing in front of a bunch of people, not knowing if they are even visible in that moment in the final show, because the output is movement data.
Imagine how boring the show looks at first, when you just have a fixed camera and maybe the stage. But they can change anything. They valuable data is the movement data of the talents and they can play around with it to setup a show.
Take a look at tech demos for game consoles. They often demonstrate impressive scenes, effects and objects interacting with each other and the world around them. Just keep in mind: Track suits are heavily used for movie production (including game cutscenes) and to capture movement.
Just imagine a (prerecorded) live show where Okayu and Korone fight each other or a common enemy in style of a modern 3D Dragon Ball game. All the visual effects and physics happening in the virtual space would be kino and far more than 3D models having an object attached to their 3d character's hand which is actually a relative position to a reference point.
Last: The model on your screenshot looks like it was rendered by a Nintendo Switch or maybe even a Wii. The resolution is a bit too low even though the textures have a quite high resolution.
>>8907805You're right. Besides what I wrote before, it was a great act and slightly different to what we currently see in 3D acts.