It's always funny that for an average normalfag "vtubers" means "hololive + nijisanji + vshojo + 1-3 smaller corpos they're aware of". It literally takes a few seconds to check the "vtuber" tag on youtube and twitch and discover a vast fucking ocean of desperate 1views. Many of them stream consistently for *years* remaining at best low 2 views. They don't even consider it a bad thing because it's a hobby for them and they're content with it - otherwise they would've quit after a month or so.
Even bigger vtubers can end up in a net negative. Your average utaite barely earns shit because releasing a single fucking cover song can be multitudes more expensive than getting a live2d model+rig. Then there're hobbyists like Suvidriel, who, despite having very decent numbers for an indie, spends a fuckton of money on vtuber gear and a fuckton of time on vtubing software, which can be downloaded by anyone for free.
Talking about live2d+rig, this is where the real money are in this industry. Since there's a lot of wannabe vtubers, there's a huge demand for models. Skills wise making a model is actually not difficult at all for an average artist, neither is learning how to rig. It all comes down to just how much time you're willing to spend polishing it. Both artists and riggers charge hilariously exorbitant money for their product even if it is subpar at best because wannabe vtubers and their audience can't tell the difference or don't care in the first place.
tl;dr this anon is absolutely right
>>57670365