Quoted By:
Yuma's Lost Pig stream inspired me to write a little interactive fiction of my own! The whole writing and design process happened in one fell swoop with the sole aim of being Yumacore. But now the task is to make it playable which actually turns out to be shockingly easy with inform 7. The documentation is awesome, it already has loads of pre-made frameworks and rules but it's still a lot of tedious conversion from a design document into an IF and figuring out a lot of rules syntax (How do i create a room inside a room...? How do i change names of items...?).
While it is quite intended as a Yuma fangame or God forbid calling it a fan fiction, that's a bridge I never thought I'd cross it is technically a complete stand-alone without without any direct references to Yuma.
Hope you'll hear from it later, wish me luck!