>>86494117Nice webm, informative. I think the only issue I have with this method is if the character are far away from each other it really messes with their line of sight, so it kinda looks like they are staring in empty space and depending on the background sometimes leaves seams (picrel is with adetailer). It's minor but it bugs me more than it should kek. I've tried using both soft-inpainting and differential diffusion trying to get around it but never really helped. My settings could be crap though.
This is without adetailer
https://files.catbox.moe/gigg2u.png