>>50471205>For fighting games maybe they should do something like that: Adventure mode not against AIs but with other players online as "invaders">SFVI might be a step in the right direction but the idea would be to faithfully replicate the arcade experience>Imagine virtual frontier in this game but your rivals are other players, and you get items and all sorts of advantages, and they get rewards for joining in. You are the hero and they play the role of the villain: even if you fail, you are still the protagonist instead of just the 100th faust in the world, which is impressive, but means nothingThis all sounds comfy and fun-as-fuck-pilled. I would be so ready for an online experience where we are all part of the story in a strange way. Or maybe they could pull some fight footage from the millions of matches that go on, feed the footage to an AI and make that the CPU you fight against so it feels, humanish, but not read your inputs AI