>>23486240I'm globe and priestess anon, hailing from /morig/. I believe the anon who made the mask is also from /morig/.
>>23487953Nice! With this kinda thing, you can keep the geometry pretty simple and let materials do a lot of the work. I'm pretty good at shaders, so let us know if you want help with that.
I think that mask is about complete! Here it is, for a round of feedback, and then I'll render and anchor it.
Yes, the diamonds are modeled in painstaking detail, yes I could probably have just used a normal map.