>>83267686>I like the play patterns that emerge from keeping mana up to play a counter rather than set a trap though as it allows for bluffingi mean, facedowns also allow for bluffing, but something with the power of solemn judgement should probably be put facedown before it's played. also force of will feels like a horrible card to play against and a must have in every deck that plays blue, the fact you can, with out saving mana, counter your opponents turn 3-4 play with no telegraphing would, a no mana cost hand trap cannot exist in a game restricted by mana