>>4720447It took me longer than it should have, but here's Gura's shrimp rigged in Blender. Now you too can animate this little feller however you please. The legs are ik'd, while the antennae are rigged curves. Just use pose mode to move the bones and keyframe as needed in the timeline.
>>4721667Thank you to this Anon, used his high-res shrimp as a base.