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Chapter 2
>everyone gets a 2nd revelation; will get a new one each chapter, so they can cycle a bunch of powers by the final boss of the game
>mascot familiars/pets; just let them do simple things like basic attacks like wolves, or gather materials like cats
>bigger guild construction zones
>long term "rebuild Libestal" side quest where everyone needs to donate gold to an NPC; whichever guild donates the most at the end of each day gets a free hat or something cosmetic
>new overworld zone akin to the nether for higher level side quests
>zap everyone's diamonds and gold, make them harder to acquire, OR because they farmed so much, have inflation hit Libestal
>triggerable/roaming world bosses/events like pillager raids, rewards are enchanting books
>bows, tridents, etc; would make the final boss fight less of a clusterfuck if everyone was spread out a bit more
>disband the current 4 guilds, or do something like "the 4 guildmasters have to step up and form a council in the king's absence, and the adventurers can't be in the guilds or else they might influence local politics too much"
>resort them into new guilds (cyan, magenta, lime, and uhhh idk a more neon-ish yellow); 1 per gen, split the twins, no common ships/pairings if possible
What do you mean I typed all that just for the thread to end (I never save my own posts for reposting)...