>>9824200>whenever I try to do some persepctive and foreshortening I fuck things up AAAAIIIEEEEEkrenz has a pretty nice and easy-to-read way of "dollifying" human construction for perspective/foreshortening imo
a simpler construction made out of cylinders and cuboids will probably be easier to figure out in foreshortening than an organic form from the get go, since any errors will be a lot more obvious to spot and correct