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I think Chilla's games are extremely shallow "social commentary" and are only popular among vtubers because vtubers ARE women and those games tap into their fear(and fear arousal) because those are scenarios they can imagine they could get into. Parasocial here in this case is an absolute miss on his part by making the boyfriend being the antagonist - not only he does not understand the plights of the vtuber, but it was extremely cheap narrative cop-up because he couldn't close of the story in a better way.