>>9435696Check the timestamp, she cancels the syringe to heal to shoot even though she still had the roof's slope for cover + 2 members to provide support. Then takes ring damage and finished off by gas on the deathbox when she tries to armor swap. She stopped healing to shoot at a player who was already fighting another team + getting stray bullets from either Met or Reid.
It's only going to end up like that if Reid+Met commit to a push or are 100% certain they are going to or getting pushed, in this case it's still a 3-way situation with their spot being fairly safe to heal. It was a compromised spot if they decide to change position because the backside of the house was being covered by the ring but still safe to use small heals and bats
There are other instances where she cancels heals to shoot and not just push and not always because it would leave them in 2v3 situations and even if it was a 2v3 situation, she needs to have faith that her team can handle it until she gets there or can win the 2v3.
.
Both streams show that the team needs work and the individual playstyles don't mesh. Bora needs to be satisfied with more than 1 kill per game and commits more to fights than preserving her life while Met and Reid wants to pick 1-2 fights early when they can and then let rounds expire for RP. The longer Bora stays at 0-1 kill in a match the more likely she will do something crazy when she finds someone.