>>58993398I'd say your fights were easy enough to follow with multiple actors in them. I think by nature of the gifts things might be a tiny bit faced paced, but that feels like the intent. Another piece of feedback I have with the gifts in terms of how you write them in combat is that a few seem a little too versatile. Iroha's for example can come off as almost too convenient when her element of bubbles is able to be molded to slice through rock. I think for the type of situation that caused her to do that, you could default to their physical strength and precision to act as the counter. A sharp bubble is kinda a hard thing for me to picture, could be a skill issue on my part though.
I will say as one person who likes to get creative with elements to another, you're clearly having fun with it, and that's great.
Only other critique I might have is that Mel is coming off as too OP so far. I'll wait to see what you cook, but she's coming off as too untouchable which can lead to the potential resolution you might have in mind feeling a tad forced or unbelievable. I know she's supposed to be top tier strong, but she's slapped everyone around enough and laughed as she strolled away making her a prime target of her own hubris, which can be a hit or miss end.
Anon using that two spear style is neat, but also get him using his new lion parts. It's too big a change for just looks.