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good progress today! The css now functions such that you can add or subtract cpu fighters, turn players to cpus, and start matches with players vs cpus. They’re all still level 0 right now (only recover), but making that change is trivial
The real cool thing is that I was able to test our four players actively playing at the same time, including all the cpu nonsense, and on my pc it didn’t dip below 120fps as far as I could see. Given mine is decently powerful for its age but pretty old, I think this is a good sign for lower end hardware running it. RAM is still an unknown concern, but I think it’s going to be fine for anything with 8 gigs to spare, and hopefully less