>>30546031feels a bit contrasted, the trees seem to drop off instead of transitioning between biomes as i observe in nature (albeit only in the surrounding area outside my town), the hill and mountain ranges seem to have consistent width, and are angular in their placement, but
>>30547191 said this better than me. when i make maps, i place everything but the trees by hand, and while i don't know if you want to do this, could i convince you to try interlacing the features? what i mean by that, is try randomizing them, it seems they now creates perfect lines which look unnatural (picrel explains this a bit better)