>>83477261>I guess I'd just need to see more trap design to get a better idea of your vision of their implementationstronger, more conditional effects, both the cards i described would stop a creature with a sponsor that boosts it's attack from running over your creature, the difference being the strength at which it's done as MODS! board wipes the opponent while technical issues will only make that attack fail and then the opponent can think about their next move. the other thing is that technical issues has an offensive application with using it to clear an opening
Also i forgot to mention memberships as the 4th cardtype (lands)