>>82260727meaningless busywork being gone is good.
its like paintballs. they had no real use since monster used to spawn on a fixed place and only move between 2-3 areas so you could just memorize where they would go. Just like how its good they threw nets and pickaxes into the trash
>but muh vibes muh casualsthere was no real difficulty or penalty. it was just something to make you take an extra 20 secs in the gear check and besides there's no "vibes" on monster hunter. its a video game ass videogame where they go "go monster hunter-san and hunt the monster"