>>22199461The irony... jokes aside, it probably won't happen, since the common cold doesn't have nearly as high a fatality rate even when untreated. It's things like smallpox and the plague (assuming they exist in this world) that they should be worried about.>>22210231In terms of theoretical knowledge, probably not a lot more than the rest of the world. In terms of practical knowledge, though, they probably know quite a lot about keeping things sterilised when treating open wounds, and that it keeps you from getting infected and dying (even if they don't know the exact mechanism behind it) by sheer experience like what
>>22210674 said.
As for medical stuffs that /meat/ can export:
>pain relieversProbably quite abundant. They don't use it all the time, but it's handy for things like berserker and some rituals where they don't need the participant to feel the pain just yet.
>sterile bandagesPossibly, but it's more likely that they export the tonic/tincture that can sterilise bandages, since having them last long enough for oversea shipping might be beyond their scope compared with the bottled stuff.
>precision surgery toolsKind of? /meat/ likely makes use of obsidian blades as scalpels due to their sharpness (when made properly, they're probably the sharpest tool on the planet outside of /nasa/, even if they're rather brittle), but how precise it is is ultimately determined by the user. Speaking of which, /meat/ might well sell surgeons' and medical professionals' services for those who can afford it. In fact, that might be the most valuable medical resource /meat/ can provide at the moment.
>other surgery toolsI imagine /meat/ would be reasonably developed in operations, including ones that focus on removing foreign objects rather than amputation. Since /meat/ makes use of fleshgrafting for rapid (relatively speaking) healing, it would make sense for them to develop techniques like bullet removal to facilitate the process, not to mention mitigating the long-term effect of said foreign objects.