>>47481637Quick dev update:
Big apologies everyone. I really meant to get the new update pushed this weekend but one pretty big bug came up and I didn't want to release something half baked. It's 90% done and assuming I can't either fix the bug or side-step it, I should be able to push out the new feature in the next couple of days.
Game details:
New mechanic will be:
- Surveyor Guild: 400 Commodity, 100 Luxury. Unlocks Expeditions.
- Expeditions: 10 Luxury, 50 Commodity. Target any resource node in your Country. Next 5 ticks you are guaranteed to get a trader that will yield resources from that node at a severely reduced cost.
Tech details:
The new mechanic is just a quick thing to test the new backend system. Essentially I abstracted out "cause and effect" for UI elements on the site. Seems trivial, but it gives parts of the UI an entire lifecycle (from graphics, to database, to game logic, and back to graphics) on the site, which should hopefully streamline adding new things to the game going forward.