>>83341076Always the excuse with these people, they claim you're being elitist and a gatekeeper, but then when they take away all the things that make things fun, they'll drop the franchise and move on to the next one.
Motion inputs aren't clunky, FGs are like a dance, the way your inputs flow is satisfying to do, specially when you incorporate them to flowcharts.
Hell inputs are basics at best, you'll spend a weekend learning your moves and then 98% of your experience will be learning Neutral, Advantage/Disadvantage, Frame data, Flowcharts and Matchups.