>>2987683I'm rigging the hair right now, after this i will be finalizing the rig and making shapekeys for the facial expressions. Then i will export it to unity and configure it for use in avatar app.
No more changes to the geometry will be made.
>>2987756It's mixamo. It gave me a decent starting point, but i had to repaint weights on almost every bone, and relocate several joints. Still janky, but i'll try my best to fix it.