>>47802392>I quite like hll4p3-ep8 and I've been using every revision of hll4 as they dropped. I see, I'll try that one next time
if there is going to be a next time that is, those Marines you posting are 2d_hll4p3-ep8 or 25d_hll4p3-ep8? Or something else? Looks neat.
>I think p2 was the one with the big photorealism problem?I only tried AOM3_hll4p3ep8 and here are the results. Some look decent, some are fucking gross, as I said above. But I think it's the mix with AOM3 that causes this.
Coomerprompt warning
https://litter.catbox.moe/21v6g4.pnghttps://litter.catbox.moe/sw8pkl.png - hl4
https://litter.catbox.moe/of1xlg.pnghttps://litter.catbox.moe/nrs4i8.png - hl3
https://litter.catbox.moe/ds0zk2.png And this is one of your mixes I think. Counterfeit sure is something.
https://litter.catbox.moe/uh4npm.png - hl4
https://litter.catbox.moe/tq7mkf.png - hl3
Here are some of the photorealism stuff I was talking about, it mostly happened on SDE Karras, unupscaled
DO NOT OPEN, NOT FOR FAINT OF HEART
https://files.catbox.moe/lxfuwg.png>I'm planning on throwing it into a machine with a fucking Ivy Bridge CPU - i7-3770K and 32 GB of RAMSounds good. My current CPU is i7-2600K polmao. Chugging along like a trooper with my 970.
>but the only thing you REALLY have to look out for is trying to use a GeForce RTX 4xxx with a system so old it can't support "Resizable BAR" ... - but I think they'd still "work"You lost me with that 4xxx series stuff. No clue what "resizable bar" is. But I assume its something related to compatibility issues.
>>47802553>The games that actually push my CPU are the ones that run like ass everywhere - like NieR Replicant, kek.CPU demanding games are such cancer. Utilizing the entirety of CPU and almost 0 GPU.