>>11956502You've gotten some peanut butter in your chocolate. Let's focus a bit more. Pardon the Reddit spacing.
Core Problem: Daytrading is not an appealing option for players due to players not being able to easily identify and overcome the tax differential in profits. Even if there were no adjustment or dividends, this would still be a problem.
>That sounds basically the same as what I said; why bother rewording it?Isolating minute issues, no matter how connected to other issues they seem, helps to solve the problems with the whole. Introducing other complications makes the solution potentially more complicated than it needs to. In many cases, a simple solution at the exact right point of contention can cascade into the rest of the system falling into place. This is one of the many reasons I advocate that the current dividend system should be mostly left alone. In isolation, it's not doing anything wrong: other issues in the system are causing it to become a pain point.
The solution you present attempts to incentivize players to liquidate en masse more frequently by removing the multisell tax, with the intent that they be able to curry better profits by not having the tax involved, and thus be able to reinvest in stronger positions.
First, I'd like to congratulate you on inventing self-perpetuating inflation. Even if everything works exactly as you say it does (I'll get to it), what you are proposing is turning the passive inflation that we have right now into active inflation where players are incentivized to bloat the market.
Secondly, you've overlooked the intelligence of the masses. I know it seems like most players are fucking morons, and sometimes they are, but it's not hard to see green sell 5x. If you're below the point where selling 1 coin is less useful than holding for divs, you aren't going to sell 5x either, with or without taxes. Multisell Taxes just make a bad decision outright suicidally retarded. I would wager that this is on purpose to discourage people from doing exactly what you want them to do: selling lots and reinvesting en masse.
As a counter-suggestion, I propose my usual suggestion of "increase transactional volatility". Get more coins moving back to pre-adjustment faster during the day, muddied by players being unsure of whether to cut off trading and hold, or flip their transaction and go the other way. Right now we can go 12~20 hours before returning to the previous adjustment's value. That's a lot of time for a coin to stay stagnant, and it results in players feeling like there's no influence on the market. This change will improve player perception of the market, incentivize paying attention to coin movements throughout the day, but not exclude players that want to make adjustment plays and dividend plays almost exclusively.
As an additional measure, I propose an "Adjusted MPP" value be included in the coin's tooltip data, which includes the taxes. This will make it easier for players to identify when they're ACTUALLY profiting, and thus make it easier for daytrading to be done under the current system. This is a feature that can be replicated with personal chart traders, so if you've got one, mod it and tell me how this feature works, because I'm curious how much of this is an Awareness issue.
Let's try and gloss over that the ACTUAL core problem was, is, and will likely always be "I can't autism hard enough to beat Cypher". You may not think it, but your brain does.