>>87115104>Styling aside, they should work.Well here's the result. I copied everything and tried it on SPO. Granted the gen still looks cool, it's just not even close to your model. Oh well. Thanks anyway.
>Note that I usually have prompts like "Full body" or "Cowboy shot" in the initial gen, but I remove it when I do inpainting, upscaling, etc.I see. I'll try experimenting with that later.
>You can see an empty line in some catboxes where those prompts were.I see some dots in the metadata. That looks a bit suspicious.
>I agree, actually. The gameplay is closer to a puzzle game than a survival or RPG one. Or a roguelike with no permanent progression.It's good for what it is. Probably one of the best grimdark RPGs out there. That is actually immersing the player for each character's life. But for me, the perfect game will be Black Souls 2.
>They're worse in Illust/Noob than the best Pony models, but I haven't had too much trouble with them.Yeah because the shift to incorporate so many characters with their details + artist styles, thats why hands become wonky, is my guess.
>Or do you still need to set up the prompts manually for every part?Uh no. If you're on local you should have a tick menu with adetailer on where you select denoising strength and it improves the face/hands drastically.
>One of my favourite lewd monster types.I wouldn't put a "jumping zombie" into a lewd type but I suppose you must be thinking of Hsien-Ko from darkstalkers. When I think "jiangshi" the first character that comes into mind is miyako yoshika from touhou. Mostly due to this song
https://www.youtube.com/watch?v=RtTYQuO1j6w>More is better.I'll get on it when I get home, need to head out to do some bank business.
>Noob seems really receptive to 'claws', I guess I'd need to use 'long fingernails' or something else if I just wanted something less extreme. Works well there though.Hmm, that is great to hear. I absolutely adore long fingernails on chuubas. I'll try to prompt it too.
>Yagoo forced her.Huh...?
1/2