>>7834210Nope, they're actual dupes... I think it may have something to do with the lineart shader. There are also a few textures that are the same as some others but darker and
one I couldn't figure out its use. I assume those are used by the shader for shadows but I'd have to look more into it. Also, some of the normals seem to be a bit fucked, I think, again, it's a shader thing. Have this in the meantime but I may upload an improved version later
no promises thohttps://litter.catbox.moe/0xdkto.blend