>>91014336>>91014388i remember both, the clearly visible polygons and funky texture wrapping were a main stay in PS1 and N64 games (spyro, crash, FF7, LOZ:OOT and M64) while PS2 and NGC era games (RnC, JnD, sunshine, windwaker and even games like twilight princess) have clear curves and much better texture wrapping. the biggest difference is the ability to render things at afar which 5th gen consoles struggled to do
>>91014453exactly
>>91014475i can count the polygons on the halo she has equipped, the eggs in spyro:YotD looked round but still looked like they were from the PS1