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After thinking about it, a slime beat'em'up game has a lot of potential. Think about it, slimes are unusual enemies to punch already, but because of their liquified nature you can attribute them different properties compared to usual sturdy opponents. Like, sure, there's a regular slime that absorbs kinetic force, but then it can get tricky with slimes that are slippery and can literally manuever around your fist or slimes that absorb you when you punch them. It kind of activates all kinds of neurons in my head. And it's instantly open for basic elemental shit like slime that give you fire effect upon impact. I kind of want to make that slime beat'em'up game after Meche's stream.