>>12837241Twitch takes 50% (unless you're contracted) and youtube takes 30%. Hololive cut is ultimately unsourced, and is much more likely to be negotiated streamer to streamer, rather than a flat % of all revenue. Because of the initial investment that larger companies need to make for talent startups, it's likely there's a contractual debt that expects a certain revenue, after which a profit is taken. Its seems pretty shitty, but most people in hololive probably make more with the branding+profit share, than they would indie. Not that I'm defending hololive, but your numbers are really wrong. Your jp tax is also retarded.