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Got bored, here's some numbers
- Character damage includes their unique ATK modifier, so are accurate to them
- Weapon damage uses a flat 1 damage modifier, so multiply the damage number by the characters ATK Mod to get damage on them specifically
- All numbers are multiplied by a random number between 0.7 and 1.3 before being applied
- Kiara and Iyrs's attacks are split into multi-hit, no idea how that affects damage
- Bae is based on rolling a 1, damage is multiplied by the number that appears, applied AFTER the variance (dunno why)
- I might look into collabs later, but it's more difficult to test