>>47293604>>47293603yeah!! i run games on a virtual tabletop so things like sound effects, general mixing (one of my players is a sound engineer so he can help me get everything super crispy), real time on-the-go voice changing etc. for example i have some basic vocal training and can do accents pretty well but i can only change my pitch so much (i'm naturally a tenor but i could press a button with the right settings to pitch down and suddenly be a fucking dragon). i could swap between profiles in seconds to be several different characters, way better for immersion and production value