>>61437998Sounds to me like you are requesting a Bijou animation!
>>61439631That turned out really nice! If you're not using controlnet, one of the methods is to try the hard reset method I suggested there.
In the strength schedule section, set it similar to this to play around 0: (0.6), 17: (0.6), 20: (0.1), 22: (0.6)
What this does is it keeps a constant 0.4 Strength for i2i (which is 0.6 in deforum) from frames 0->19. At frame 19 it sets it to 0.9(i2i str) for 1 frame then it goes back to 0.4.
This should achieve a "forceful new image" generated with your prompt instead of too many details from the previous frame. Combined with a transition like a fast zoom from frames 15->19 and applied at the end of the transition after the movement has stopped, it should provide a nice effect.
Ideally the prompt should stop as well during the transition to not get mini-faunas while doing a fast zoom and the prompt can be re-enabled at frame 19 or 20 when it is needed. (just use only the style/quality tags and remove the lora and character tags between steps 15->19).
The numbers might be a bit borked so play around with them.
Other things to play around with are video masking with depth masks which should keep parts of your video stable while changing only what is masked. I wonder how it would look if inverting the mask every 3 frames, which would mean 3 frames of changing the scenery and 3 frames of changing the character.
Wall of text. Sorry! I promise to go back to training checklist Loras tomorrow!>>61440928Cuuuuuuuuuute Tenma!