>>14573184>>14573190The beauty of Mahjong is that it is complicated and volume-y enough as well as conceals the right amount of information to keep people guessing. There's a german card game actually working quite similar to Mahjong in a sense, I won't name it because juveniles and burgers would be very to hear the name. Anyways it's played with only 32 cards and all of them are used.
At the beginning of the round, each of the three players gets 10 cards with two being a sort of bonus pile. By calling your intended "Yaku" in a complicated mess of a ritual, a single player is determined who plays against the other two in a battle of making 60 points out of a possible 120 with the single player needing 61 to win.
The problem is that those 10 cards as well as the called Yaku are usually quite enough to accurately predict 80% of games by a set of "truths", and you get called out in pubs for not knowing those by old men playing the game for 20-50 years.
The dude who wrote those books is one of those old folks. Sure he could whoop my ass. However, the language he uses will encourage new players to do very dumb shit they do not understand instead of getting the fundamentals into their systems and gathering experience, which is crucial especially for 90% of this thread here.
Tryhards are the precise reason I stopped playing 4P ranked, it's always a battle of doing enough non-standard play to sneak in some Rons but also being painfully aware that everybody is trying that shit at the same time, commonly making you paranoid and miserable playing a game which is ultimately determined by lady luck blessing you with good starting hands or not. You can defend all you want, if your opponent wins tons of quick rounds tsumoing you still lose.
The dude writing the books draws conclusions for play against seasoned players, which gold shitters like me don't even count towards.
I just wanted to make clear that that book in particular will do more damage than good to the new players we have here if read and applied blindly in the next 2-3 years. Stuff like Toitsuba will only make sense to you once you experienced it, and even then it makes little mathematical sense to presume it as a sort of weather condition. Still, there is fucking rules against it (九種九牌 kyuu shuu kyuu hai and 四風連打 suu fon renda come to mind as well as 四開槓 suu kai kan, all of which abort the game.)