>>89677852That headline seems made up
it's common knowledge in the community (which excludes gullible artists) that glaze/nightshade does basically nothing but eat up compute time to make images look "glazed" with dried cum
it's rendered useless by simple filters, and it needs to be adapted for each and every model (adversarial noise), which means if it's strong against one model it does jackshit for others
and news flash: OAI doesn't use stable diffusion 1.5, nor do most local users now
also the team knows all this, which is why they deny it and didn't go to the main AI conference (which would have reviewed their research) but instead some semi-unrelated conference that doesn't scrutinize as much