>>88255177It's a reductivist artstyle, it's supposed to over-amplify notable features (like the eyes, nose and mouth) and under-amplify large areas with little variance (like the cheeks and face).
That texture is 36 individual squares.
The cow's face texture uses a more detailed nose-focused snout, because cows' snouts are more nose-focused than sheeps'. Same with the pig, a pig's snout is more nose-focused than a sheep's.
It's a consequence of the game's art style.
Real animals don't have 2-dimensional faces plastered on the front of their cubular skulls either.
Genuinely, are you autistic? You struggle with minor details like this. I guarantee I've had this conversation with you before in these threads in the exact same way.