>>83473233>traps will be flat out stronger and thus require that turnSorry I want to verify, would you be able to cast a trap on the turn you set in in this scenario? Could you provide and example of a card you'd design as a trap and one you'd design as a geurilla for comparison?
>>83473233>so you know when you go down the stack you can cast new spells to interact? you can't do that in yugiohSo we couldn't have a Chain of 3 effects, allow one to resolve, then respond to effect 2 with "effect 4" before effect 2 resolves?