>>83552214a bit more info on the dlcs I didn't mention:
Paragons
>makes leaders stronger and adds legendary leaders that you can get through events(also adds an origin that lets you RP as the Emperor in 30k)Overlord
>reworks vassalization>adds hyper relays (space highway)>adds orbital rings(has several production bonuses for planets, also acts like a starbase)>adds quantum catapult megastructure)teleports a fleet withing a certain area and range(kinda meh)>adds shroudwalker and salvager enclavesFederations
>adds more federation options>adds the galactic community in the first place(forgot about that)>adds Juggernaut (mobile base to support, repair and potentially replenish your fleets)>mega shipyard (yes)Megacorp
>adds Megacorps (also crime syndicates)>adds ecumenopolis(city world which can produce immense amounts of alloys, consumer goods and unity)(organics only, but can be conquered)>adds caravaneers that try to sell you stuff, let you gamble and buy loot boxes>adds slave trade to the galactic market(thought that was vanilla...)>matter decompressor(extracts tons of minerals from black holes)>mega art installation(tons of unity)>interstellar assembly(gives diplomatic power)>strategic coordination center(gives fleet capacity)huh, Megacorp adds more than I remember...
ok that's it, sry for another long post