>>69487277try to think about the situation and what's hot about it, expand on the story/"worldbuilding" a bit. use what scraps you know about them to make inferences about what they could be thinking; you don't have to get it exactly right, they'll usually roll with it (but hitting the nail on the head is a bonus). it's like improv, you build a scene together and introduce actions OR add to the scene itself. sounds like you're getting stuck in an pure action progression, which is fine sometimes but isn't really enough
not uh, that I would know