>>93041201Twisty Birthday, any Rosemi-sama streams...
>>93041277Thats true. I know 100% they won't let the current economy slide, especially if they're looking to attract new people/keep them in. I heard from a friend people were flipping mirrors for 1k USD and I was like "What the hell!? Are you retarded!? Why would you buy currency in early access when there's definitely going to be at least ONE wipe for launch?" Anyone buying RMT are actually mouth-breathing retards...
For the dream I was just sad... I haven't gotten any of the warrior uniques I want but I did get some nice ones I can build around for other classes like the fire blasting hood for gas builds and the eldritch battery hood. The core gameplay is fantastic, music good, bosses good, most problems will either be fixed or balanced, but they still got a lotta work to do. I'm more casual than hardcore, I saw what mapping economy looks like and felt like I'd wait rather than try to grind out maps. Feels hype playing campaign, endgame feels like another job except your job involves gambling on if you will find more work (please give back equivalent map on success or something, I don't want the most optimal stuff being running maps with other people stacking magic find, it's so dumb and it was solved in PoE1) and lots of backtracking (just add a blood chalice-like effect for clearing most objectives/mobs on map so you don't waste time hunting down straggler unique enemies). It's too prohibitive on attributes and respeccing atm imo. If you want to try something out you're gonna have to basically farm all the gear for it, which is fine for veterans and endgame, but I saw friends get bricked during campaign and wanting to try new build out, he didnt get go because he'd have to replace most of his gear (let us overwrite runes ffs), and stuff like jewelers orbs aren't easy to come by in campaign.