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Pros and cons that I can think of objectively of a Hololive GTARP server:
Pros:
>Not Minecraft
>Not Apex
>Not Arc
>Giant Company collabs and unique interactions
>Interesting story arcs
>See talents act like retards for hours
>Enma has no control over if EN "accidentally" runs into Coco or if gura "accidentally" runs into Gura
Cons:
>A LOT of the talent would need to be playing at all times. In Minecraft people have incentive to play on their own because they can mine and build and shit. In GTARP, the only thing you can do is grind for money (with modded assets or the default shit (which is boring))
>GTARP REQUIRES A LOT of people to be on at once. It's RP so it depends on others. A 5 person GTARP would be painful and boring, while all 53 talents (yes including the stars), would be infinitely better but it even then the pool is still too small and would need at least 150-200 people in the company who willingly want to play often to have it be active at most times of the day.
Anything else?
If they actually do this it seems like it'll be a one time thing and would only last 2-3 hours, which isn't long enough for something interesting to happen at least not enough for something interesting to happen to ALL the talents.. I personally want to see this happen, but it sounds like Gura wants it to be 5 person (for the test run), which will have a 99.999999999999999% chance of failure and the entire thing would probably never be brought up again. They would need to organize a company event just to "test" it, unless they plan to have a public Hololive server that only members would have access too.